If you’ve spent hours wandering Embervale’s mist-shrouded valleys, clearing Spires, and hunting twisted Shroud creatures, you’ve probably wondered how many total skill points in Enshrouded you can get to customize your perfect build. It’s a common question, especially if you’re trying to balance combat prowess, base building efficiency, and exploration perks without wasting a single point. I’ve spent over 80 hours testing every progression path, grinding every skill point unlock, and testing both broken meta builds and silly meme builds alike to pull together all the details you need in one place. I’ve made every mistake possible when it comes to earning and spending skill points, so you don’t have to.
How Many Total Skill Points in Enshrouded Can You Unlock?
As of the latest game patches, the total number of available skill points in Enshrouded is 45. That number is split across three separate unlock sources, none of which are missable if you take the time to explore the full map. Base skill points from leveling: 30 – you earn one free skill point every time you level up from 1 to 30, which is the current max level cap. These are guaranteed, and you’ll earn most of them just by playing through the main story and side content naturally. Additional skill points from Ancient Obelisks: 10 – every major Ancient Spire you clear and activate gives you one skill point, plus smaller hidden obelisks scattered across high-risk Shroud zones give one point each for interacting with them. You don’t have to fight any bosses to unlock most of these, just survive long enough to reach their locations. Hidden skill points from Shroud Root challenges: 5 – these are tough, timed challenges deep in the highest tier Shroud areas that reward a skill point each for clearing the objective, usually destroying a corruption node before the timer runs out. That brings the total to 45, and there are no other ways to earn extra skill points right now, though future updates may add more as new zones are released.
It’s important to note that none of these points are permanently missable. If you beat the main story and only have 35 skill points, you can always go back and hunt down the remaining obelisks and Shroud Root challenges later. You can also respec all of your skill points at any time by visiting a Memory Altar in your base, which only costs a small amount of common resources, so you never have to lock yourself into a build you don’t like.
Fastest Ways to Earn Every Available Skill Point
Earning all 45 skill points doesn’t have to take dozens of hours of grinding, if you prioritize the right activities. Prioritize main story quests first – they give the most XP per hour of any activity in the game, so you’ll hit level 30 way faster than grinding random low-level mobs or building random structures. I made the mistake of trying to grind to max level by killing goblins when I first started, and it took me three times longer than just following the main quest line would have. Once you finish the first few main story quests, you’ll get enough gear to start exploring lower-tier Shroud zones for obelisks too.
Once you have a basic glider and grappling hook, make a beeline for every Ancient Spire on the map. Each spire gives you a free skill point, plus fast travel access to that region, which makes hunting for hidden obelisks and Shroud Root challenges way faster. You don’t have to clear all the side content in a zone before you activate its spire, just sneak or fight your way to the top and interact with the altar. Some of the higher-tier spires are guarded by tough elite mobs, so bring a friend if you’re struggling to get through alone.
- Stack XP boosting food buffs before turning in large batches of quests or clearing big mob camps, as this can cut your time to max level by 20% or more. The best early game XP buff is cooked meat, which is easy to make by hunting deer and boar around the starting zone.
- Bring a grappling hook and upgraded glider when hunting for obelisks, as most are tucked away on high cliff ledges or behind low Shroud barriers you can glide over without taking too much damage. You don’t have to clear every mob between you and the obelisk, just run or glide past them.
- Team up with other players for Shroud Root challenges: you don't have to be the one to destroy the final root node to get the skill point reward, so group runs cut the difficulty in half. Most players are happy to join for these runs, as they get the point too even if they’ve already cleared the challenge before.
Shroud Root challenges are the hardest part of earning all your skill points, but they’re also the most rewarding. The 5 extra points you get from them are enough to unlock most of the top-tier meta perks in any skill tree, so they’re well worth the effort. Don’t attempt them until you have at least blue-tier gear and a healing staff or plenty of health potions, though, as the mobs inside hit hard and the timer is very strict.
How to Allocate Your Total Skill Points for Meta Builds
With 45 total skill points to spend, you have a lot of flexibility to build a character that fits your playstyle. Don't dump all your points into one skill tree unless you’re playing with a dedicated group that covers your weaknesses. Solo players, in particular, benefit from spreading points across at least two or three trees to cover all your bases. For example, a standard solo build might use 15 points in the combat tree for extra damage and passive healing, 15 points in the survival tree for longer glider time, less Shroud damage, and extra stamina, and 15 points in the crafting tree for better gear stats and faster building speeds.
If you’re playing with a group, you can specialize your build to fill a specific role, which makes clearing content way faster. A dedicated tank build can dump all 45 points into the combat and survival trees to get extra health, damage resistance, and taunt perks to draw aggro away from your group’s damage dealers. A dedicated crafter can put all their points into the crafting tree to unlock high-tier gear recipes and bonus resource gathering perks, so you can gear up your entire group faster. A dedicated explorer can put all their points into the survival tree to get unlimited glider time, no Shroud damage, and extra speed to uncover the map and hunt for hidden resources.
Don’t stress too much about your first point allocations. The respec cost is extremely low, even early in the game, so you can swap your build whenever you want. I usually swap my build every few days depending on what I’m doing: I run a full combat build when I’m raiding bosses with friends, a full survival build when I’m exploring new Shroud zones, and a full crafting build when I’m upgrading my base or making new gear. It takes less than a minute to respec, so there’s no downside to experimenting.
Common Skill Point Mistakes to Avoid
Even with unlimited respecs, there are a few common mistakes that can make your time in Embervale way harder than it needs to be. The first mistake is hoarding skill points for later perks. You get way more value out of using points as you earn them, even if you respec later. Early game perks like extra stamina, faster mining, and extra melee damage make every task way easier, so don’t save up 10 points waiting for a high-tier perk you can’t unlock for another 10 levels. I made this mistake when I first played, and I struggled to beat a level 15 boss that I could have crushed with a few extra combat perks.
Only unlock prereq perks that you'll actually use when working your way through the skill tree. The skill tree is node-based, so you have to unlock lower-tier perks to get to higher-tier ones, but there are usually multiple paths to the same meta perk. For example, if you’re trying to unlock the unlimited glider perk in the survival tree, you can take the path that gives extra stamina and less fall damage instead of the path that gives extra hunting perks, if you never hunt animals for resources. That way you don’t waste points on perks you’ll never use.
Another common mistake is forgetting to collect the 15 extra skill points from obelisks and Shroud Root challenges. A lot of players hit level 30 and think they have all the available skill points, but that extra 15 points is a massive power spike. It’s the difference between only unlocking two top-tier perks and unlocking four, which can make endgame bosses way easier to beat. Even if you’re a casual player who doesn’t care about meta builds, those extra points can unlock fun perks like double jump or faster building that make the game way more enjoyable.
The last mistake is picking perks that don’t fit your playstyle just because they’re labeled “meta”. If you hate using magic weapons, don’t waste points on magic damage perks just because everyone says they’re strong. The whole point of the skill system is to let you play the way you want, so pick perks that make the game fun for you, not what other people say you should use. I’ve run a full melee brawler build that was way less “meta” than the magic builds everyone uses, and I still had no trouble beating every endgame boss.
At the end of the day, knowing how many total skill points in Enshrouded you can unlock takes a lot of the guesswork out of building your perfect character. You don’t have to stress about making permanent mistakes, thanks to cheap and easy respecs, and taking the time to collect every available point will make every part of your Embervale adventure way smoother. Whether you’re a casual player who just wants to build pretty bases or a hardcore player hunting endgame bosses, every single skill point counts, so don’t skip those hidden obelisk and Shroud Root challenges. Even if you only play a few hours a week, you can earn all 45 points in less than a month of casual play, and it’s well worth the effort.