How Many Skill Points Can You Get in Enshrouded? Complete Player Guide

If you’ve spent even a few hours exploring Enshrouded’s vast, mist-covered open world, you’ve probably stared at your skill tree more than once wondering if you’ll ever have enough points to unlock every useful perk. It’s easy to hoard your first few points for fear of wasting them on a skill you won’t use later, especially if you don’t know how many total you can earn. We’re breaking down exactly how many skill points can you get in Enshrouded, plus all the details on earning them, avoiding missed points, and building a character that fits your playstyle perfectly.

Total Maximum Skill Points You Can Get in Enshrouded

As of the full 1.0 release of Enshrouded, the total maximum number of skill points you can earn on a single character is 35. That number comes from two separate sources: 25 points earned through leveling your character from level 1 to the current cap of 25, plus 10 extra bonus points earned through exploration and quest completion. You will not earn extra skill points for leveling past the current level cap of 25, so any XP you gain after hitting max level only contributes to seasonal battle pass progress if you have it enabled, not permanent character upgrades.

Some players speculate that future content updates will raise the level cap and add more bonus skill points, but for now, 35 is the hard limit for all playthroughs. You won’t be able to unlock every single node on the skill tree with 35 points, so you will have to pick and choose perks that align with how you like to play, whether that’s building, fighting, exploring, or a mix of all three. It’s not a huge restriction, but it does mean you’ll have to plan your build a little bit instead of grabbing every perk that looks interesting.

How to Earn Every Available Skill Point in Enshrouded

Leveling your character is the easiest and most consistent way to earn skill points, and you’ll get most of your total points just by playing through the main story and completing side content. You earn XP for almost every activity in the game, from gathering resources and building structures to defeating enemies and finishing quests, so you won’t have to grind excessively to hit the level cap if you’re exploring naturally. The extra 10 bonus skill points require a bit more work to track down, but they’re well worth the effort if you want to unlock more of your skill tree.

You can earn these bonus points through the following activities:

  • Find 6 hidden Skill Tomes scattered across the open world, mostly in mid to high-level Shroud zones and locked ancient vaults
  • Complete all 3 main Ancient Spire climb quests, each rewarding one bonus skill point when you activate the spire’s top fast travel point
  • Finish the late-game "Clear the Fellfire Monastery" main story quest for the final guaranteed bonus skill point

Prioritize Ancient Spire quests first when you unlock a new biome, because they give you a fast travel point for the entire region plus the bonus skill point, and most spire climbs don’t require any combat if you’re good at platforming. Skill Tomes are marked with a faint blue glow on your compass when you’re within 100 meters of them, so keep an eye on your UI when you’re exploring abandoned camps or Shroud-covered ruins, as that’s where most Tomes are hidden. You don’t have to collect all bonus points right away, either; you can go back to low-level areas at any point in your playthrough to grab missed Tomes once you have better movement gear like a glider or grappling hook.

Common Mistakes That Make You Miss Skill Points

Most players miss at least 2 or 3 bonus skill points on their first playthrough, usually because they’re rushing through the main story or skipping exploration of Shroud zones. One of the most common mistakes is ignoring breakable walls in ancient vaults, because almost all Skill Tomes are hidden in secret rooms behind cracked stone walls you can destroy with a pickaxe or explosive. If you finish a vault and didn’t find a Tome, double check every corner for cracked walls you might have missed.

Another common misconception is that respeccing your skill tree will make you lose earned points, but that’s not true at all. You do not lose any earned skill points when you respec your build at the Flame Altar, you only have to pay a small fee of Shroud essence to reallocate all your points however you want. That means you don’t have to stress about picking the "wrong" skills early on, because you can reset your build at any time for a trivial cost.

All skill point collectibles are tied to your individual character, not your account, so you’ll need to re-collect Tomes and Spire rewards if you start a new playthrough with a different character or join a friend’s server as a new guest. If you’re playing on a shared server, make sure you interact with the Ancient Spire fast travel point yourself to get the skill point, because just visiting the spire with a friend won’t give you the reward automatically. It’s a small detail, but a lot of players miss points this way when they’re playing co-op.

How to Allocate Your Limited Skill Points Effectively

Since you only have 35 total skill points to work with, you can’t unlock every node on the skill tree, so you’ll need to specialize in 1 or 2 playstyles to get the most powerful perks. If you’re playing solo, it’s a good idea to mix a few combat perks with survival and utility perks, because you’ll have to handle fighting, gathering, and exploring all on your own. For example, 10 points in the combat tree for extra weapon damage, 8 points in the survival tree for increased stamina and reduced Shroud damage, and the rest in utility for better gathering rates and building range works great for most solo players.

If you’re playing co-op with friends, you can split roles to make the most of your limited points: one player can spec fully into combat for boss fights, another into gathering and building for base construction, and another into utility for fast travel and resource looting bonuses. You only need 3 points to unlock the full building utility skill tree, so even combat-focused players can grab those perks without wasting too many points, which will make upgrading your base far less frustrating.

Avoid spreading points evenly across multiple skill trees, because the strongest late-game perks are locked behind 10 or more points in a single tree. For example, the legendary double jump perk is at the end of the survival tree, and the one-hit kill archery perk is at the end of the combat tree, so you won’t be able to unlock both if you spread your points too thin. If you’re not sure what to spend points on early, grab the increased stamina and extra healing perks first; they’re useful for every playstyle, and you can always respec later once you decide what build you want to focus on.

Now you know exactly how many skill points can you get in Enshrouded, and how to make the most of every single one you earn. Don’t stress if you miss a few bonus points early on, because you can always go back and collect them once you have better gear to navigate hard-to-reach areas. I missed 3 Skill Tomes on my first playthrough, and it only took me an hour to track them all down once I had a glider and grappling hook, so it’s not a huge hassle to catch up later. The limited number of skill points is part of what makes build planning fun in Enshrouded, so don’t be afraid to experiment with different specs until you find one that feels right for you. If future content updates raise the level cap or add new collectibles, we’ll update this guide to reflect the new maximum skill point count right away.