How to Get Loom Quest Enshrouded: Easy Step-by-Step Player Guide

If you’ve been grinding through Enshrouded’s early game looking to upgrade your gear crafting capabilities, you’ve probably stumbled on references to the loom quest that unlocks textile production. I spent two whole evenings clearing Shroud zones and talking to every NPC I could find before I figured out how to get Loom Quest Enshrouded, and I’m breaking down every step so you don’t waste the same time I did. This guide works for both solo and co-op play, and I’ve tested every step to make sure it works even after the latest combat balance patch.

Prerequisites You Need to Unlock Loom Quest Enshrouded

You can’t trigger this quest right when you start the game, and I’ve seen dozens of players post confused questions about why the tailor won’t give them the quest even if they’ve found her camp. The first thing you need to do is reach player level 10 – that’s the minimum level the quest is tuned for, so the NPC won’t offer it to lower level players to avoid sending them into high-level Shroud zones they can’t survive. If you’re missing any of the prerequisites listed below, you won’t be able to access Loom Quest Enshrouded no matter how many times you talk to the relevant NPCs.

Next, you need to have rescued the Hunter NPC from the abandoned camp west of the Starter Spire. She’s the first NPC that gives you leads on other crafting specialists around Embervale, and you’ll get a dialogue line from her mentioning a tailor who works with rare fabrics once you turn in your first hunting quest for her. If you skipped the Hunter’s side quests, go back and complete those first, or the quest won’t pop up at all.

The last non-negotiable prerequisite is clearing the Shroud covering the Ancient Spire in the Revelwood region. You don’t have to fully complete the Spire dungeon, but you do need to activate the fast travel point there to unlock the nearby tailor camp on your map. I tried walking to the camp before activating the Spire once, and the entire area was still covered in toxic Shroud that drained my health in 10 seconds flat, so don’t make that mistake.

  • Player level 10 or higher, with at least 2 points in the Constitution skill tree to survive the quest’s required Shroud run
  • Hunter NPC rescued and 3 of her early side quests completed to unlock the tailor lead
  • Revelwood Ancient Spire fast travel point activated to clear Shroud from the tailor camp location
  • At least 5 pieces of burnt wood in your inventory to trigger the first NPC dialogue for the quest

Step-by-Step Walkthrough to Trigger the Loom Quest

Once you’ve checked all the prerequisites off your list, head to the Revelwood Spire fast travel point and run directly south for around 300 meters. You’ll spot a small, half-burnt cottage tucked between two pine trees, with a small garden of flax plants growing out front – that’s the tailor’s camp. Don’t run past it like I did my first three passes; the cottage is painted a faded green that blends in really well with the surrounding forest.

When you walk up to the cottage, you’ll find the tailor NPC named Elara tending to a fire outside. Talk to her, and if you have the burnt wood in your inventory, she’ll ask you to give her a few pieces to restart her broken loom’s heating element. Give her the wood, and she’ll immediately offer you the quest, titled “Stitching the Fabric of Survival” in your quest log. This is the official Loom Quest Enshrouded players are usually looking for, so you don’t have to hunt for any other hidden NPCs after this point. Make sure you have at least 4 empty slots in your inventory before accepting the quest – she’ll give you rare flax seeds and a sample of enchanted thread that you need to complete later steps, and if your inventory is full, you’ll have to restart the conversation to get them.

If Elara doesn’t offer you the quest even after you’ve met all prerequisites, try fast traveling back to the Starter Spire and turning in any uncompleted Hunter quests first. I ran into this bug once in co-op play, and resetting my quest log by turning in a pending low-level quest fixed the issue immediately. If that still doesn’t work, try logging out and back in, as some server-side glitches can block quest triggers for a few minutes after you reach a new region.

Common Mistakes That Block the Loom Quest From Appearing

Even if you follow all the official steps, there are a few easy-to-miss errors that can stop Loom Quest Enshrouded from triggering, and most players don’t find these fixes without digging through dozens of forum posts. The most common mistake is picking up the loose flax spools around Elara’s camp before talking to her – those are flagged as quest items, and if you take them early, the game thinks you’ve already started the quest and locks you out of the initial dialogue. If you did this already, just drop the flax spools on the ground near her camp, log out, and log back in, and the quest should trigger normally.

Another common mistake is playing on a co-op server where the host has already completed the Loom Quest. If the host has turned the quest in already, you’ll still be able to get the quest from Elara, but you have to initiate the conversation yourself instead of waiting for a pop-up prompt. I’ve played with friends who sat around the camp for 20 minutes waiting for a prompt that never came, just because they didn’t walk up and talk to Elara directly.

You also don’t want to clear the Revelwood Shroud without activating the Spire first. If you use Shroud clearance potions to get to the camp early, the game won’t recognize that you’ve unlocked the region, so Elara will only have generic dialogue lines and no quest offer. It’s worth waiting until you can activate the Spire normally, anyway, since the fast travel point makes it way easier to bring materials back to your base later once you unlock the loom crafting station.

What Rewards You Get For Completing the Loom Quest

It’s easy to write Loom Quest Enshrouded off as just another crafting side quest, but the rewards are absolutely worth the 30 to 45 minutes it takes to complete all the steps. First and most importantly, you’ll unlock the loom crafting station blueprint for your base, which lets you turn flax, cotton, and enchanted thread into light armor, cloaks, and furniture fabrics. You can’t make any of the mid-game magic armor sets without the loom, so this quest is non-negotiable if you’re playing a mage or rogue build that relies on light, high-dexterity gear.

You’ll also get 500 XP, 10 rare flax seeds, and a unique “Stitched Cloak of Protection” that gives you 15 extra Shroud resistance. That cloak is a game-changer for exploring higher level Shroud zones before you get your first set of Shroud-resistant armor, and I still use mine even at level 20 because it’s lighter than most other resistance cloaks and doesn’t take up extra inventory space when I swap it out for combat gear.

Lastly, completing the Loom Quest unlocks a whole line of subsequent side quests from Elara, including quests to get the spinning wheel and dye station blueprints. Those stations let you make even more advanced crafting materials, so finishing this quest opens up almost the entire textile crafting tree in the game. You’ll also get access to exclusive clothing recipes that you can’t get anywhere else, which is a fun bonus if you like customizing your base and character appearance for co-op play sessions.

Figuring out how to get Loom Quest Enshrouded doesn’t have to be a frustrating scavenger hunt, as long as you take the time to hit the required prerequisites and avoid the common bugs that block the quest trigger. Once you unlock the loom, you’ll be able to craft way better gear to take on the tougher Shroud zones and boss fights later in the game, so it’s worth prioritizing this quest as soon as you hit level 10. If you run into any issues I didn’t cover here, drop a note in the comments and I’ll help you troubleshoot.